2019 Talks & Panels
PUERTO RICO GAME JAM 2019
Coraly Rosario: Senior UX Designer de Vídeojuegos
January 24, 2019 | Livestreamed on Facebook
Coraly Rosario es una diseñadora de experiencias de usuario (UX Designer) para vídeo juegos. Lleva aproximadamente 6 años en la industria. Actualmente en Culver City, California trabaja en Scopely, una compañía dedicada a los vídeo juegos móviles.
Hoy vamos a cubrir sus experiencias en la industria de vídeo juegos, su trabajo como UX designer, recomendaciones para hacer networking, sugerencias generales para su desarrollo de carrera en vídeo juegos, y como trabajar en equipos (con especial enfoque para la preparación del GGJ).
Al final tendremos un Q&A abierto para contestar cualquier pregunta que tengas. Favor de escribir las preguntas en los comentarios.
Presented in Spanish
CAPITAL CREATIVE SHOWCASE 2019
Women in Games: A Journey into Games
September 7, 2019 | Live talk at the West Sacramento Community Center
A story into Coraly’s beginnings into the game industry and how others can learn skills to join the industry.
PAX DEV 2019
Intro to UX Workshop
2019 | Live workshop at PAX Dev
One of the first steps for any user researcher or UX designer is to understand the project, what are its goals, and who’s the target player. This workshop goes into techniques to start teaching game devs about empathy, what questions to ask to help understand players, and how to incorporate UX into your game development pipelines.
(Talks and workshops are not recorded at PAX Dev)
HEXAGON UX
Women & Non-binary Designers Take on Mentorship
August 2019 | Live panel at General Assembly LA
Our panel of UX professionals will chat about their mentorship experiences — both as mentor and mentee.
Panelists:
Kelly Crown - Innovation Consultant @ CHLA Innovation Studio
Coraly Rosario - Senior UX Designer @ Scopely
Tina Kong - UX Designer @ FOX
Susanne Soliman - Director of UX, Design/Research @ Bluebeam