2016-2018 Talks & Panels
ACADEMY OF ART UNIVERSITY
Alumni Talks: Do This For Your Career Now
Oct. 12, 2016 | Hosted by Academy of Art University
Featuring:
Mina Roy - Experienced UI Artist @ 1st Playable Productions & ArtU Illustration Alum
Coraly Rosario - UX Designer @ Beyond Games & ArtU Game Development Alum
IGDA SACRAMENTO
Q&A with #IGDAsac UI/UX Mentor Coraly
2016 | Livestreamed on Periscope
IGDA Sacramento President, Gabriel Gutierrez, interviews UI/UX mentor Coraly Rosario about her journey as a Puerto Rican designer in the video game industry. Coraly gives advice about learning more on UI/UX and game design.
More info at https://www.sacdevcollective.org/
IGDA SACRAMENTO
Usability Testing Workshop
April 2, 2017 | Live Workshop at IGDA Sacramento
Meetup session led by Coraly provided in-depth analysis on how to maximize different testing scenarios. Learn how to save time and money by implementing your own UI/UX techniques.
This will be the 1st of 2 workshops presented by UI/UX Designer & Researcher, Coraly Rosario!
TECHQUERIA
UX/UI 101 for Games
February 22, 2018 | Live talk hosted by Techqueria
Presentation and Q&A about UI and UX in games. Advice on how to leverage service design and app design into video game experiences.
IGDA AMA #35
Coraly Rosario, Senior UX Designer at Scopely
July 25, 2018 | Interview by IGDA Student SIG
Learn more about the IGDA Student SIG
BAWG CONFERENCE 2018
Empathizing with your Players, Indie Edition
2018 | Live talk at Twitch HQ
Hosted by Bay Area Women in Games (BAWG).
EGLX 2018
Intro to UX Workshop
2018 | Live workshop in Toronto
Lead a 4-hour workshop on UX design for video games.
Moderators:
Nicole Lazzaro - President and Founder at XEODesign, Inc.
Coraly Rosario - Lead Designer at Fingerprint Play
PAX DEV 2018
Intro to UX Workshop - Games and XR
August 28, 2018 | Live workshop at PAX Dev
One of the first steps for any user researcher or UX designer is to understand the project, what are its goals, and who’s the target player. This workshop goes into techniques to start teaching game devs about empathy, what questions to ask to help understand players, and how to incorporate UX into your game development pipelines.
Moderators:
Nicole Lazzaro - President and Founder at XEODesign, Inc.
Coraly Rosario - Lead Designer at Fingerprint Play
(Talks and workshops are not recorded at PAX Dev)